showing 6 games

namepublisher(developer)year arrow_downwarddescription
Ultraman: Kaijuu Teikoku no Gyakushuu  Bandai1987"Ultraman: Kaijuu Teikoku no Gyakushuu" is the first Ultraman videogame. First task in every level is to build up your power bar via collecting energy balls. So you are running and shooting enemies and try to find and collect the energy balls. Once the bar is complete you are ready to transform into Ultraman and challenge the end boss of each level in hand to hand combat. The game is really average. While the platform/shooting parts are playable the boss fights suffer from bad controls. Each level has different graphics but plays very similar (except for two levels which are pure horizontal-scrolling shooting parts) and the graphics are not very detailed. labelimageminimize
Ultraman 2: Shutsugeki Katoku Tai!!  Bandai1987The second Ultraman game for the Famicom Disk System is a game I couldn't really get into. Giant monsters attack a city, you equip some persons of an emergency force and send them out to destroy the monsters. Graphics are below average. The city does not look detailed enough and the controls are not very good either. And without a proper guide that helps what to actually do in this game to be successful I gave up rather early. labelimageminimize
Omoikkiri Tanteidan Haado Gumi: Matenrou no Chousenjou  Bandai1988 labelimageminimize
Kamen Rider Black: Taiketsu Shadow Moon  Bandai (Human)1988After the unpleasant [url=http://www.uvlist.net/game-172434-Kamen+Rider+Club+Gekitotsu+Shocker+Land]Kamen Rider Club: Gekitotsu Shocker Land[/url] I didn't expect much from the second Kamen Rider game for the Nintendo. Well, Kamen Rider Black turned out to be even worse. Below average graphics and sound and a very very frusrtrating and unintuitive control scheme. It seems they put in quite a lot of enemies known from the TV show, but the levels are boringly designed. Some stages you drive with your motiorbike - even in an underwater stage. I don't know if this is in the show as well, but it feels silly and weird. End of level boss fights are seen from a zoomed in perspective with bigger character sprites. In contrast to the first Kamen Rider game this is completely linear and has no distracting RPG elements. labelimageminimize
Ultraman Club: Chikyuu Dakkan Sakusen  Bandai (Interlink)1988 labelimageminimize
Jaaman Tanteidan: Matonarikumi  Bandai1988 labelimageminimize
permalink